weatherless...................57.77146% balance.......................53.97357% offense.......................35.17651% rain..........................15.01589% sun...........................13.17551% sand..........................10.96704% trickroom..................... 6.60030% hail.......................... 5.85578% semistall..................... 5.84742% tailwind...................... 4.13251% monotype...................... 3.73933% voltturn...................... 3.45491% stall......................... 2.64347% multiweather.................. 2.63510% hyperoffense.................. 2.35904% monowater..................... 1.33010% monoice....................... 0.73616% tricksand..................... 0.53539% batonpass..................... 0.52702% tricksun...................... 0.50192% trickrain..................... 0.40154% monofire...................... 0.35971% sunoffense.................... 0.31789% monofairy..................... 0.26769% hailoffense................... 0.24260% monodark...................... 0.22587% sandoffense................... 0.20914% trickhail..................... 0.19240% dragmag....................... 0.16731% monopoison.................... 0.15058% monoelectric.................. 0.14221% choice........................ 0.12548% monograss..................... 0.11712% monopsychic................... 0.09202% monoground.................... 0.08365% monobug....................... 0.08365% rainstall..................... 0.07529% sandstall..................... 0.06692% rainoffense................... 0.05019% monosteel..................... 0.04183% monorock...................... 0.04183% sunstall...................... 0.02510% monofighting.................. 0.02510% mononormal.................... 0.02510% monoflying.................... 0.02510% gravity....................... 0.02510% trapper....................... 0.01673% monoghost..................... 0.01673% monodragon.................... 0.00837% Stalliness (mean: 0.185) -1.5|# |# -1.0|#### |###### -0.5|############# |#################### 0.0|########################## |############################## +0.5|################ |############## +1.0|###### |##### +1.5|# | +2.0| |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.68%