balance.......................57.28649% weatherless...................56.31714% offense.......................32.85499% rain..........................15.22955% sun...........................13.05557% sand..........................12.18728% trickroom..................... 7.56271% hail.......................... 5.72606% semistall..................... 5.21874% tailwind...................... 4.98102% voltturn...................... 3.65638% stall......................... 2.96219% multiweather.................. 2.47055% monotype...................... 2.12808% hyperoffense.................. 1.67760% tricksand..................... 0.69965% batonpass..................... 0.60226% monoice....................... 0.55940% monowater..................... 0.54194% tricksun...................... 0.51188% trickrain..................... 0.46772% trickhail..................... 0.25332% sunoffense.................... 0.23631% hailoffense................... 0.19877% monofairy..................... 0.19797% dragmag....................... 0.16422% monofire...................... 0.15898% monodark...................... 0.11443% monobug....................... 0.10019% sandoffense................... 0.09461% monoelectric.................. 0.09345% monopsychic................... 0.08863% monoground.................... 0.07331% choice........................ 0.07007% rainstall..................... 0.06841% sandstall..................... 0.06718% monograss..................... 0.06428% monosteel..................... 0.04486% rainoffense................... 0.04323% mononormal.................... 0.03619% monorock...................... 0.03361% gravity....................... 0.02332% monoflying.................... 0.02049% monoghost..................... 0.01371% monopoison.................... 0.01142% trapper....................... 0.01052% monofighting.................. 0.00606% sunstall...................... 0.00486% monodragon.................... 0.00476% Stalliness (mean: 0.214) -1.5|# |# -1.0|### |#### -0.5|########## |################### 0.0|########################### |############################## +0.5|############### |############# +1.0|##### |#### +1.5|# | +2.0| |# +2.5|### | more negative = more offensive, more positive = more stall one # = 0.75%