weatherless...................58.12835% balance.......................58.03905% offense.......................37.56818% sand..........................16.48897% sun...........................11.93053% rain..........................10.77269% tailwind...................... 7.90712% trickroom..................... 6.41225% hail.......................... 4.91946% voltturn...................... 3.99695% semistall..................... 3.31742% multiweather.................. 2.23870% tricksand..................... 1.12896% hyperoffense.................. 0.95976% monotype...................... 0.92500% batonpass..................... 0.66607% trickhail..................... 0.35543% monowater..................... 0.29398% trickrain..................... 0.27027% tricksun...................... 0.26221% dragmag....................... 0.22804% monopsychic................... 0.16398% monobug....................... 0.13662% stall......................... 0.11560% hailoffense................... 0.11353% sandstall..................... 0.10038% mononormal.................... 0.08197% sunoffense.................... 0.07211% rainoffense................... 0.05488% monoice....................... 0.05398% monofire...................... 0.03986% monofairy..................... 0.03434% monosteel..................... 0.02733% monoflying.................... 0.02733% monoghost..................... 0.02733% monoground.................... 0.01867% monoelectric.................. 0.01354% monograss..................... 0.00378% sandoffense................... 0.00270% monopoison.................... 0.00221% choice........................ 0.00196% monodark...................... 0.00008% monofighting.................. 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% monorock...................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.118) -1.5|# | -1.0|## |## -0.5|####### |###################### 0.0|############################# |############################## +0.5|########## |######## +1.0|## |### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.86%