weatherless...................68.40691% balance.......................51.05349% offense.......................42.43846% sun...........................12.25658% sand..........................11.83933% tailwind...................... 9.72269% trickroom..................... 8.70503% rain.......................... 6.18453% semistall..................... 6.04200% voltturn...................... 5.73802% tricksand..................... 2.85412% hail.......................... 1.79110% monotype...................... 1.75673% dragmag....................... 0.62059% monopsychic................... 0.51022% multiweather.................. 0.47843% batonpass..................... 0.45895% monobug....................... 0.41461% trickhail..................... 0.38773% hyperoffense.................. 0.30358% mononormal.................... 0.24583% monowater..................... 0.23369% tricksun...................... 0.17743% stall......................... 0.16248% sandstall..................... 0.16239% monosteel..................... 0.08834% monoflying.................... 0.08743% monoghost..................... 0.08628% monofire...................... 0.08466% rainoffense................... 0.03810% trickrain..................... 0.03534% hailoffense................... 0.01925% sunoffense.................... 0.00517% monoground.................... 0.00289% monofairy..................... 0.00121% monoelectric.................. 0.00110% monoice....................... 0.00035% sandoffense................... 0.00015% choice........................ 0.00010% monopoison.................... 0.00010% monograss..................... 0.00001% monodark...................... 0.00000% sunstall...................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% monorock...................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.112) -1.5| | -1.0|# |# -0.5|######### |########################## 0.0|############################## |######################### +0.5|########## |### +1.0|# |###### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.89%