weatherless...................79.01029% offense.......................44.40620% balance.......................27.20829% voltturn......................12.90706% hyperoffense..................11.60027% sand..........................10.36520% stall......................... 9.56833% semistall..................... 7.21691% rain.......................... 5.75201% sun........................... 5.21981% multiweather.................. 1.18026% trickroom..................... 1.10226% sandstall..................... 0.89843% hail.......................... 0.85084% sandoffense................... 0.64294% monotype...................... 0.50897% sunoffense.................... 0.31307% dragmag....................... 0.24581% monowater..................... 0.22439% tricksun...................... 0.18379% choice........................ 0.13785% hailoffense................... 0.12248% tailwind...................... 0.10893% monofire...................... 0.06815% trickhail..................... 0.06660% sunstall...................... 0.05564% rainoffense................... 0.04543% monosteel..................... 0.04362% mononormal.................... 0.04358% monobug....................... 0.04053% rainstall..................... 0.02302% trickrain..................... 0.02153% monofairy..................... 0.01843% gravity....................... 0.01721% monoflying.................... 0.01631% monoground.................... 0.01562% monofighting.................. 0.01307% monodragon.................... 0.00949% hailstall..................... 0.00889% monopsychic................... 0.00483% tricksand..................... 0.00404% monoelectric.................. 0.00390% monodark...................... 0.00248% monograss..................... 0.00150% monoice....................... 0.00136% monopoison.................... 0.00132% monoghost..................... 0.00064% monorock...................... 0.00027% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.097) |####### -1.0|############## |############################## 0.0|######################## |############### +1.0|######### |####### +2.0|### |### +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.86%