weatherless...................93.18612% offense.......................44.42540% balance.......................30.32697% hyperoffense..................15.39536% batonpass..................... 7.22217% monotype...................... 6.14818% semistall..................... 5.89032% voltturn...................... 5.46444% stall......................... 3.96195% sun........................... 2.70545% trapper....................... 2.64261% rain.......................... 2.57452% mononormal.................... 1.78782% sand.......................... 1.51303% monopsychic................... 1.49524% dragmag....................... 1.34035% hail.......................... 0.92780% multiweather.................. 0.88522% choice........................ 0.76781% monoelectric.................. 0.71930% monobug....................... 0.58849% monodragon.................... 0.49919% monoghost..................... 0.47937% monosteel..................... 0.30479% monoflying.................... 0.28694% sunoffense.................... 0.25247% rainoffense................... 0.21760% monorock...................... 0.19482% monoground.................... 0.19338% monopoison.................... 0.17852% monowater..................... 0.17440% monofire...................... 0.17399% monograss..................... 0.15988% monodark...................... 0.11622% sandoffense................... 0.06973% hailoffense................... 0.05156% sandstall..................... 0.04918% monofighting.................. 0.04409% trickroom..................... 0.03877% tailwind...................... 0.03358% monoice....................... 0.02722% monofairy..................... 0.02446% hailstall..................... 0.01895% gravity....................... 0.01265% tricksun...................... 0.00288% tricksand..................... 0.00288% rainstall..................... 0.00021% Stalliness (mean: -0.140) -3.0| |# -2.0|### |######## -1.0|################### |############################## 0.0|############################## |##################### +1.0|########## |#### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.77%