weatherless...................98.99821% offense.......................36.04575% balance.......................29.23352% hyperoffense..................22.61288% voltturn......................11.06654% semistall..................... 9.30607% stall......................... 2.80178% trapper....................... 2.78711% monotype...................... 1.67980% monopsychic................... 0.83380% sun........................... 0.59945% dragmag....................... 0.58553% batonpass..................... 0.50013% sand.......................... 0.28174% mononormal.................... 0.24451% monowater..................... 0.16433% monoground.................... 0.10900% monodragon.................... 0.09636% sunoffense.................... 0.09540% rain.......................... 0.09008% choice........................ 0.08028% monoghost..................... 0.07123% monoflying.................... 0.06809% hail.......................... 0.06429% monoelectric.................. 0.05910% monoice....................... 0.05617% monobug....................... 0.04176% monosteel..................... 0.04164% monopoison.................... 0.03763% multiweather.................. 0.03280% monorock...................... 0.02458% hailoffense................... 0.01439% monofire...................... 0.01399% monodark...................... 0.01320% monograss..................... 0.01081% trickroom..................... 0.00747% rainoffense................... 0.00733% sandoffense................... 0.00117% gravity....................... 0.00097% hailstall..................... 0.00059% sandstall..................... 0.00040% tailwind...................... 0.00023% monofighting.................. 0.00011% monofairy..................... 0.00002% rainstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.147) -3.0| |# -2.0|## |######## -1.0|############################## |######################### 0.0|######################### |###################### +1.0|############ |######### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%