sun...........................57.94338% offense.......................47.61241% weatherless...................30.05828% rain..........................24.91882% balance.......................23.07036% hyperoffense..................18.84679% multiweather..................17.43131% sunoffense.................... 7.23564% semistall..................... 5.90550% stall......................... 4.56495% sand.......................... 4.07577% rainoffense................... 1.65695% monotype...................... 1.45296% sunstall...................... 1.26978% dragmag....................... 0.82015% voltturn...................... 0.79933% hail.......................... 0.53913% trickroom..................... 0.43714% sandstall..................... 0.25812% monoelectric.................. 0.21857% monosteel..................... 0.21024% monoghost..................... 0.17694% tricksun...................... 0.15196% sandoffense................... 0.14363% monopsychic................... 0.13530% monoflying.................... 0.13114% rainstall..................... 0.12073% mononormal.................... 0.10824% monobug....................... 0.10616% trickrain..................... 0.07910% monodragon.................... 0.07494% monowater..................... 0.07494% monofire...................... 0.07286% monofairy..................... 0.06869% monoground.................... 0.06037% monorock...................... 0.05828% choice........................ 0.05412% monofighting.................. 0.04788% monodark...................... 0.04580% tailwind...................... 0.04163% gravity....................... 0.03747% hailoffense................... 0.03122% monopoison.................... 0.02290% trapper....................... 0.01457% monograss..................... 0.01249% monoice....................... 0.00833% tricksand..................... 0.00208% Stalliness (mean: -0.228) -2.0|## |########## -1.0|############################## |########################### 0.0|##################### |############### +1.0|######## |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%