sun...........................67.40765% offense.......................42.99706% balance.......................24.69775% rain..........................23.23892% weatherless...................23.08214% hyperoffense..................18.98195% multiweather..................17.85333% sunoffense.................... 8.61818% semistall..................... 7.14461% stall......................... 6.17864% sand.......................... 3.85346% sunstall...................... 1.94023% rainoffense................... 1.63665% dragmag....................... 0.81653% voltturn...................... 0.63952% monotype...................... 0.58414% trickroom..................... 0.34575% sandstall..................... 0.34481% hail.......................... 0.32376% tricksun...................... 0.15459% rainstall..................... 0.15285% trickrain..................... 0.11916% monosteel..................... 0.07571% mononormal.................... 0.06816% sandoffense................... 0.06721% monobug....................... 0.06658% monoghost..................... 0.06207% monopsychic................... 0.06061% gravity....................... 0.05299% monoflying.................... 0.04461% monodragon.................... 0.04358% monowater..................... 0.03924% monoelectric.................. 0.03846% monofire...................... 0.02930% choice........................ 0.02527% monofairy..................... 0.02329% monodark...................... 0.02206% monorock...................... 0.01985% tailwind...................... 0.01918% monoground.................... 0.01610% monofighting.................. 0.01392% hailoffense................... 0.01334% trapper....................... 0.00999% monopoison.................... 0.00973% monograss..................... 0.00746% monoice....................... 0.00375% tricksand..................... 0.00047% Stalliness (mean: -0.138) -2.0|# |########## -1.0|############################## |######################## 0.0|#################### |################# +1.0|########## |#### +2.0|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%