sun...........................75.53851% offense.......................37.07271% balance.......................25.72068% hyperoffense..................19.49652% rain..........................18.75274% weatherless...................17.42550% multiweather..................15.03197% sunoffense.................... 9.69677% semistall..................... 9.14209% stall......................... 8.56800% sand.......................... 3.25029% sunstall...................... 3.16621% rainoffense................... 2.00582% voltturn...................... 0.56233% trickroom..................... 0.43697% dragmag....................... 0.39013% sandstall..................... 0.30575% tricksun...................... 0.21106% trickrain..................... 0.18736% rainstall..................... 0.14955% monotype...................... 0.08144% hail.......................... 0.06758% gravity....................... 0.04939% monopsychic................... 0.03287% monodragon.................... 0.01841% mononormal.................... 0.01589% sandoffense................... 0.00991% choice........................ 0.00497% monowater..................... 0.00316% monosteel..................... 0.00298% trapper....................... 0.00292% monofire...................... 0.00189% monoghost..................... 0.00110% monoelectric.................. 0.00094% monoflying.................... 0.00088% monoground.................... 0.00085% monobug....................... 0.00068% monoice....................... 0.00062% monofighting.................. 0.00056% monopoison.................... 0.00054% tailwind...................... 0.00039% hailoffense................... 0.00013% monofairy..................... 0.00012% monodark...................... 0.00011% monograss..................... 0.00003% tricksand..................... 0.00001% monorock...................... 0.00001% Stalliness (mean: -0.021) -2.0|# |######### -1.0|############################## |################### 0.0|################ |################## +1.0|############ |##### +2.0|#### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.84%