weatherless...................63.53039% offense.......................49.12573% balance.......................39.50874% sun...........................15.69525% hail.......................... 9.15903% trickroom..................... 8.74271% rain.......................... 8.36803% voltturn...................... 6.45296% hyperoffense.................. 6.36969% sand.......................... 4.66278% semistall..................... 3.16403% tricksun...................... 2.70608% rainoffense................... 2.24813% monotype...................... 1.83181% stall......................... 1.83181% multiweather.................. 1.41549% tailwind...................... 0.87427% choice........................ 0.62448% sunoffense.................... 0.41632% monosteel..................... 0.37469% monobug....................... 0.33306% sandoffense................... 0.29142% monofairy..................... 0.29142% tricksand..................... 0.20816% monoelectric.................. 0.20816% monoice....................... 0.16653% batonpass..................... 0.16653% hailoffense................... 0.12490% monodark...................... 0.12490% monowater..................... 0.12490% trickrain..................... 0.08326% monopsychic................... 0.08326% trapper....................... 0.04163% sunstall...................... 0.04163% monopoison.................... 0.04163% monorock...................... 0.04163% monodragon.................... 0.04163% Stalliness (mean: -0.046) |# -1.5|# |## -1.0|############### |############ -0.5|############################ |############################ 0.0|############################## |############################# +0.5|################# |############ +1.0|##### |## +1.5|## |# +2.0|# | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.53%