weatherless...................51.47756% offense.......................51.42104% balance.......................33.28382% sun...........................25.87046% rain..........................19.11378% voltturn......................15.23992% hyperoffense..................15.22900% rainoffense...................15.21895% trickroom.....................11.71805% tricksun...................... 5.05227% sand.......................... 2.46857% hail.......................... 1.24657% multiweather.................. 0.17694% tailwind...................... 0.07120% semistall..................... 0.06501% monotype...................... 0.02019% monofairy..................... 0.01914% sunoffense.................... 0.00378% sandoffense................... 0.00124% stall......................... 0.00113% monodragon.................... 0.00093% choice........................ 0.00058% monosteel..................... 0.00009% tricksand..................... 0.00005% batonpass..................... 0.00004% monoelectric.................. 0.00002% monopsychic................... 0.00001% monobug....................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.173) | -1.5| | -1.0|######################### |# -0.5|######################### |############################# 0.0|########################### |############################## +0.5|################ |#### +1.0| | +1.5| | +2.0| | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.63%