weatherless...................73.30415% balance.......................38.08677% offense.......................37.88502% voltturn......................13.31992% hyperoffense..................11.15559% sun........................... 9.45450% sand.......................... 8.30661% rain.......................... 8.04585% semistall..................... 7.10918% stall......................... 5.76343% monotype...................... 3.12675% hail.......................... 1.92394% monobug....................... 1.44119% trickroom..................... 1.41400% multiweather.................. 1.02606% sandstall..................... 0.53908% rainoffense................... 0.46906% sunoffense.................... 0.46095% sandoffense................... 0.33386% monowater..................... 0.31605% sunstall...................... 0.26500% choice........................ 0.23839% dragmag....................... 0.21093% hailoffense................... 0.20734% mononormal.................... 0.17184% monosteel..................... 0.17070% monoflying.................... 0.14265% monoelectric.................. 0.13250% monodark...................... 0.11680% monodragon.................... 0.10568% monograss..................... 0.08862% rainstall..................... 0.08335% monofairy..................... 0.07798% monorock...................... 0.07678% monoghost..................... 0.07558% monopsychic................... 0.06888% monofire...................... 0.06534% monopoison.................... 0.05744% monoice....................... 0.05500% tricksun...................... 0.05277% monoground.................... 0.03577% tailwind...................... 0.01757% monofighting.................. 0.01568% trickrain..................... 0.00927% tricksand..................... 0.00660% hailstall..................... 0.00380% trickhail..................... 0.00224% Stalliness (mean: 0.058) -2.0|### |##### -1.0|################ |########################## 0.0|############################## |############################## +1.0|########### |###### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%