weatherless...................71.65971% balance.......................39.45699% offense.......................34.47776% voltturn......................15.51544% hyperoffense.................. 9.96031% sun........................... 9.83535% sand.......................... 9.20274% rain.......................... 9.10401% semistall..................... 8.36864% stall......................... 7.73630% monotype...................... 3.08543% monobug....................... 2.31352% hail.......................... 1.44905% trickroom..................... 1.37542% multiweather.................. 1.24856% sandstall..................... 0.80799% sunstall...................... 0.34535% sandoffense................... 0.28897% dragmag....................... 0.23400% rainoffense................... 0.22331% choice........................ 0.21415% sunoffense.................... 0.16548% monodragon.................... 0.13304% rainstall..................... 0.12686% monosteel..................... 0.10680% monofairy..................... 0.10331% monoelectric.................. 0.08334% hailoffense................... 0.06616% monopoison.................... 0.06050% mononormal.................... 0.05653% monowater..................... 0.05263% monograss..................... 0.04681% monodark...................... 0.03293% monoflying.................... 0.02038% monofire...................... 0.01845% tricksun...................... 0.01786% monoice....................... 0.01640% monorock...................... 0.01541% monoghost..................... 0.01319% monoground.................... 0.00845% monopsychic................... 0.00463% hailstall..................... 0.00433% tailwind...................... 0.00108% monofighting.................. 0.00051% trickrain..................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.146) -2.0|##### |### -1.0|########### |####################### 0.0|############################## |########################### +1.0|########### |###### +2.0|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%