weatherless...................71.80106% balance.......................38.60454% offense.......................34.38987% voltturn......................15.06346% sand..........................12.54397% semistall.....................10.62634% hyperoffense..................10.56253% rain.......................... 7.35325% hail.......................... 6.29613% stall......................... 5.81672% sun........................... 3.54556% trickroom..................... 1.81244% monotype...................... 1.48307% multiweather.................. 1.41064% sandstall..................... 0.89846% choice........................ 0.84500% hailoffense................... 0.74498% dragmag....................... 0.29144% rainoffense................... 0.25867% monobug....................... 0.25523% trapper....................... 0.22074% sunoffense.................... 0.20694% sandoffense................... 0.20521% monowater..................... 0.18969% monoelectric.................. 0.16900% tricksun...................... 0.13968% monoghost..................... 0.13968% monosteel..................... 0.13279% monorock...................... 0.11037% monopsychic................... 0.10175% monoflying.................... 0.09657% monoice....................... 0.07760% monograss..................... 0.07243% monopoison.................... 0.07070% monofire...................... 0.06726% tricksand..................... 0.05863% monodragon.................... 0.05863% monodark...................... 0.05691% monofairy..................... 0.05346% tailwind...................... 0.04139% rainstall..................... 0.03966% gravity....................... 0.03966% monoground.................... 0.03277% mononormal.................... 0.02414% trickrain..................... 0.02242% monofighting.................. 0.00690% allweather.................... 0.00172% sunstall...................... 0.00172% Stalliness (mean: 0.143) -2.0|## |### -1.5|######## |####### -1.0|########### |############## -0.5|####################### |######################### 0.0|############################## |####################### +0.5|######################## |##################### +1.0|################# |############ +1.5|###### |#### +2.0|### |#### +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%