weatherless...................74.88233% balance.......................39.28217% offense.......................29.43572% voltturn......................16.98119% semistall.....................15.28881% sand..........................13.43482% hyperoffense.................. 8.90491% stall......................... 7.08839% hail.......................... 5.53367% rain.......................... 5.05009% trickroom..................... 2.14356% sun........................... 1.31208% sandstall..................... 1.29659% choice........................ 1.04130% hailoffense................... 0.67675% dragmag....................... 0.36807% multiweather.................. 0.21299% monotype...................... 0.12046% rainoffense................... 0.11745% tailwind...................... 0.07990% sandoffense................... 0.07732% sunoffense.................... 0.07078% monoflying.................... 0.04959% tricksun...................... 0.03018% monograss..................... 0.02676% tricksand..................... 0.01504% monoice....................... 0.01162% monofire...................... 0.00857% monoghost..................... 0.00804% gravity....................... 0.00728% monowater..................... 0.00694% monobug....................... 0.00357% trapper....................... 0.00288% monofairy..................... 0.00258% trickrain..................... 0.00231% monodark...................... 0.00105% monosteel..................... 0.00102% sunstall...................... 0.00068% rainstall..................... 0.00059% monoelectric.................. 0.00044% monopoison.................... 0.00027% monopsychic................... 0.00023% monorock...................... 0.00013% monodragon.................... 0.00004% allweather.................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.289) -2.0|## |## -1.5|####### |####### -1.0|############# |############# -0.5|###################### |######################### 0.0|############################## |####################### +0.5|########################### |############################ +1.0|######################### |################## +1.5|########## |##### +2.0|### |####### +2.5|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%