weatherless...................92.33139% balance.......................40.87378% offense.......................32.37445% hyperoffense..................15.08693% semistall..................... 7.95208% rain.......................... 5.18078% stall......................... 3.71276% voltturn...................... 3.38563% trickroom..................... 2.16804% sun........................... 1.49827% monotype...................... 0.98036% hail.......................... 0.59589% rainoffense................... 0.49597% sand.......................... 0.39368% monofairy..................... 0.31677% sunoffense.................... 0.24310% choice........................ 0.21055% monobug....................... 0.18037% monorock...................... 0.12370% monoelectric.................. 0.10654% monosteel..................... 0.08248% monowater..................... 0.07957% monodragon.................... 0.04500% monodark...................... 0.04309% gravity....................... 0.03545% rainstall..................... 0.03478% monoghost..................... 0.03319% sandstall..................... 0.02398% monopoison.................... 0.02088% tailwind...................... 0.02017% monoflying.................... 0.01576% mononormal.................... 0.01484% monofire...................... 0.01462% monofighting.................. 0.01416% Stalliness (mean: -0.031) |## -2.0|###### |#### -1.5|##### |###### -1.0|################### |########### -0.5|##################### |##################### 0.0|##################### |############################ +0.5|############################## |################# +1.0|########## |###### +1.5|###### |#### +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%