weatherless...................93.53260% balance.......................35.94087% offense.......................25.43238% hyperoffense..................24.20802% semistall..................... 7.44832% stall......................... 6.97042% rain.......................... 4.57122% voltturn...................... 2.19449% sun........................... 1.20032% trickroom..................... 1.03111% monotype...................... 0.54807% sand.......................... 0.46993% rainoffense................... 0.42444% monobug....................... 0.31184% hail.......................... 0.22593% sunoffense.................... 0.18538% monofairy..................... 0.13969% choice........................ 0.08285% monorock...................... 0.06470% monodragon.................... 0.01728% monodark...................... 0.01456% gravity....................... 0.00000% monowater..................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% sandstall..................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.076) |## -2.0|#### |####### -1.5|## |### -1.0|############################## |##### -0.5|############# |############## 0.0|######### |################### +0.5|########################## |########## +1.0|###### |###### +1.5|## |###### +2.0|#### | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.58%