weatherless...................95.54903% balance.......................36.82612% offense.......................20.68171% hyperoffense..................20.23154% stall.........................12.58944% semistall..................... 9.67119% rain.......................... 3.19749% voltturn...................... 1.25984% sun........................... 0.83725% rainoffense................... 0.68585% trickroom..................... 0.61087% sand.......................... 0.34309% sunoffense.................... 0.32182% monotype...................... 0.30548% monobug....................... 0.20662% monofairy..................... 0.08505% hail.......................... 0.07314% choice........................ 0.03392% monorock...................... 0.00970% monodragon.................... 0.00298% monodark...................... 0.00112% gravity....................... 0.00000% monowater..................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% sandstall..................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.120) |# -2.0|### |################## -1.5|## |### -1.0|######################### |#### -0.5|########## |################# 0.0|############ |######################## +0.5|############################## |################ +1.0|### |################## +1.5|# |################### +2.0|###### | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.47%