weatherless...................67.28126% offense.......................47.48192% balance.......................47.10082% rain..........................18.07848% sun........................... 9.30357% voltturn...................... 6.74871% hail.......................... 2.79286% hyperoffense.................. 2.71614% sand.......................... 2.65351% tailwind...................... 2.19397% trickroom..................... 2.14849% semistall..................... 1.66412% stall......................... 1.03699% tricksun...................... 0.67128% trapper....................... 0.36623% monotype...................... 0.27813% choice........................ 0.26463% hailoffense................... 0.23775% sandoffense................... 0.15830% rainoffense................... 0.12243% sunoffense.................... 0.10874% batonpass..................... 0.10727% monofire...................... 0.09796% trickhail..................... 0.07850% multiweather.................. 0.07312% monofairy..................... 0.04916% gravity....................... 0.04075% mononormal.................... 0.03656% monoghost..................... 0.03656% monopsychic................... 0.03656% monowater..................... 0.02132% Stalliness (mean: -0.027) -2.0| | -1.5| |# -1.0|###### |########## -0.5|############### |################# 0.0|############################ |############################## +0.5|############ |##### +1.0|### |# +1.5| | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.76%