weatherless...................55.86279% offense.......................47.98126% balance.......................45.17941% rain..........................31.05279% voltturn......................13.53859% sun...........................10.19170% stall......................... 3.01902% semistall..................... 2.42269% hail.......................... 2.10990% hyperoffense.................. 1.39762% tailwind...................... 1.06654% sand.......................... 0.78283% hailoffense................... 0.21597% trickroom..................... 0.16548% trapper....................... 0.06414% tricksun...................... 0.03660% sandoffense................... 0.02419% batonpass..................... 0.01275% gravity....................... 0.00477% monotype...................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% rainoffense................... 0.00000% choice........................ 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.037) -2.0| | -1.5| | -1.0|###### |### -0.5|############### |###### 0.0|############################## |####################### +0.5|####### |# +1.0|# |## +1.5| | +2.0| |### +2.5| more negative = more offensive, more positive = more stall one # = 1.01%