weatherless...................51.94471% balance.......................45.32060% offense.......................43.65667% rain..........................38.32954% voltturn......................18.16257% stall......................... 6.23206% sun........................... 5.54900% hail.......................... 3.99584% semistall..................... 3.73299% hyperoffense.................. 1.05768% tailwind...................... 0.24385% sand.......................... 0.18091% hailoffense................... 0.06710% trickroom..................... 0.04135% trapper....................... 0.01066% tricksun...................... 0.00616% sandoffense................... 0.00370% batonpass..................... 0.00199% gravity....................... 0.00006% monotype...................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% rainoffense................... 0.00000% choice........................ 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.167) -2.0| | -1.5| | -1.0|#### |## -0.5|####### |###### 0.0|############################## |#################### +0.5|#### |# +1.0|# |### +1.5| | +2.0| |##### +2.5|# more negative = more offensive, more positive = more stall one # = 1.23%