weatherless...................95.76106% offense.......................50.28228% hyperoffense..................23.97540% balance.......................21.10700% monotype...................... 8.91390% hail.......................... 2.89242% semistall..................... 2.80234% stall......................... 1.83299% monoelectric.................. 1.52669% mononormal.................... 1.13751% monodark...................... 1.04982% monofighting.................. 0.95974% monowater..................... 0.80839% monopoison.................... 0.72911% sand.......................... 0.59458% monoghost..................... 0.58978% monograss..................... 0.57776% monodragon.................... 0.56695% monoground.................... 0.56575% monoflying.................... 0.52972% monosteel..................... 0.51170% monofairy..................... 0.50569% monofire...................... 0.47326% monobug....................... 0.46485% rain.......................... 0.45645% monorock...................... 0.39879% monopsychic................... 0.36516% sun........................... 0.34834% monoice....................... 0.33873% rainoffense................... 0.13813% hailoffense................... 0.09249% sandoffense................... 0.07327% multiweather.................. 0.03844% sunoffense.................... 0.03844% hailstall..................... 0.03724% voltturn...................... 0.01802% batonpass..................... 0.00721% rainstall..................... 0.00601% tailwind...................... 0.00120% Stalliness (mean: -0.436) -2.0|#### |########### -1.0|########################## |############################## 0.0|#################### |############ +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%