weatherless...................95.05419% offense.......................52.47584% balance.......................22.43652% hyperoffense..................21.69107% monotype...................... 4.81719% hail.......................... 3.81280% semistall..................... 2.42616% stall......................... 0.97042% monodark...................... 0.80498% monofighting.................. 0.59452% mononormal.................... 0.51473% sand.......................... 0.50656% monopoison.................... 0.42564% monowater..................... 0.40492% monofairy..................... 0.40431% monoelectric.................. 0.40176% sun........................... 0.38302% monoflying.................... 0.34291% monograss..................... 0.32616% monoground.................... 0.31244% monodragon.................... 0.30655% monoghost..................... 0.30463% rain.......................... 0.29846% monosteel..................... 0.29162% monopsychic................... 0.23645% monorock...................... 0.22985% monofire...................... 0.21226% monoice....................... 0.17171% monobug....................... 0.10829% hailoffense................... 0.09877% sandoffense................... 0.04823% multiweather.................. 0.04121% rainoffense................... 0.03837% hailstall..................... 0.03333% sunoffense.................... 0.02784% voltturn...................... 0.01498% batonpass..................... 0.00348% rainstall..................... 0.00181% tailwind...................... 0.00068% Stalliness (mean: -0.425) -2.0|## |########## -1.0|########################### |############################## 0.0|##################### |############# +1.0|#### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%