weatherless...................91.89206% offense.......................54.12602% balance.......................23.87031% hyperoffense..................20.12809% hail.......................... 6.86111% monotype...................... 2.06750% semistall..................... 1.57161% sun........................... 0.78045% monoelectric.................. 0.49228% sand.......................... 0.39151% monopoison.................... 0.35153% monofairy..................... 0.31099% stall......................... 0.30398% monoflying.................... 0.19484% monodark...................... 0.16290% monodragon.................... 0.14572% hailoffense................... 0.14250% rain.......................... 0.13182% monofighting.................. 0.11475% monoground.................... 0.11004% monowater..................... 0.07837% mononormal.................... 0.07425% monosteel..................... 0.06431% multiweather.................. 0.04936% sandoffense................... 0.03944% monograss..................... 0.03928% hailstall..................... 0.03277% monopsychic................... 0.02910% monorock...................... 0.02878% monoghost..................... 0.02774% monofire...................... 0.01786% voltturn...................... 0.01056% monobug....................... 0.00861% monoice....................... 0.00836% sunoffense.................... 0.00692% rainoffense................... 0.00470% rainstall..................... 0.00000% batonpass..................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.421) -2.0|# |######### -1.0|########################### |############################## 0.0|######################### |############## +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%