weatherless...................91.72133% offense.......................51.10952% hyperoffense..................28.45158% balance.......................19.29030% hail.......................... 7.11871% monotype...................... 1.86759% semistall..................... 0.93267% sun........................... 0.60036% monofairy..................... 0.43416% monoelectric.................. 0.42182% monopoison.................... 0.40028% hailoffense................... 0.30241% rain.......................... 0.29448% sand.......................... 0.26578% stall......................... 0.21594% monoflying.................... 0.15795% monodark...................... 0.15087% monofighting.................. 0.11027% monodragon.................... 0.08793% monoground.................... 0.06450% monowater..................... 0.06015% hailstall..................... 0.03854% mononormal.................... 0.02804% monorock...................... 0.02082% monograss..................... 0.02026% monopsychic................... 0.01933% sunoffense.................... 0.01309% monofire...................... 0.01230% monosteel..................... 0.00917% voltturn...................... 0.00836% monoghost..................... 0.00768% sandoffense................... 0.00760% monobug....................... 0.00543% rainoffense................... 0.00044% multiweather.................. 0.00034% monoice....................... 0.00010% batonpass..................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.533) -2.0|# |########### -1.0|############################## |###################### 0.0|################## |########## +1.0|## | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.07%