weatherless...................57.62842% balance.......................43.06754% offense.......................38.07414% voltturn......................28.30389% rain..........................25.99742% sun...........................19.74506% hyperoffense.................. 9.66954% semistall..................... 6.22619% multiweather.................. 5.12846% stall......................... 2.96260% sunoffense.................... 1.37682% rainoffense................... 1.29135% sand.......................... 0.94927% hail.......................... 0.91589% monotype...................... 0.88915% choice........................ 0.77553% trickroom..................... 0.35407% monofire...................... 0.16169% monofighting.................. 0.13082% tailwind...................... 0.12250% monowater..................... 0.11849% sunstall...................... 0.06790% hailoffense................... 0.06790% sandstall..................... 0.06252% rainstall..................... 0.06145% monosteel..................... 0.05635% monodragon.................... 0.05252% monodark...................... 0.05129% monoflying.................... 0.04051% monoelectric.................. 0.03748% trickrain..................... 0.03372% monorock...................... 0.03346% monoice....................... 0.03341% tricksun...................... 0.03293% mononormal.................... 0.03123% hailstall..................... 0.03023% monopsychic................... 0.02962% monofairy..................... 0.02788% monoground.................... 0.02722% monoghost..................... 0.02687% monograss..................... 0.02648% monopoison.................... 0.02250% dragmag....................... 0.02241% sandoffense................... 0.01271% tricksand..................... 0.01082% gravity....................... 0.00937% monobug....................... 0.00834% trickhail..................... 0.00545% allweather.................... 0.00382% Stalliness (mean: 0.024) -2.5|# | -2.0|# |## -1.5|#### |######## -1.0|########### |################ -0.5|###################### |######################## 0.0|############################ |############################## +0.5|############################# |################ +1.0|######## |####### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%