weatherless...................56.58942% balance.......................52.44763% voltturn......................38.06682% rain..........................27.51719% sun...........................23.61037% offense.......................22.04138% semistall.....................11.62559% stall.........................10.18620% multiweather.................. 7.98898% hyperoffense.................. 3.69920% rainoffense................... 0.47082% sunoffense.................... 0.33559% sand.......................... 0.25255% choice........................ 0.24555% trickroom..................... 0.18462% hail.......................... 0.14330% monotype...................... 0.05234% tailwind...................... 0.05022% monodark...................... 0.03106% sunstall...................... 0.02154% hailstall..................... 0.01222% rainstall..................... 0.00798% hailoffense................... 0.00739% monofire...................... 0.00632% monopsychic................... 0.00502% trickrain..................... 0.00319% mononormal.................... 0.00300% monowater..................... 0.00218% monoghost..................... 0.00141% tricksun...................... 0.00093% monosteel..................... 0.00093% monoflying.................... 0.00074% monograss..................... 0.00066% monoice....................... 0.00038% sandoffense................... 0.00038% monobug....................... 0.00028% monoelectric.................. 0.00017% gravity....................... 0.00015% monoground.................... 0.00012% sandstall..................... 0.00009% monodragon.................... 0.00008% allweather.................... 0.00002% monopoison.................... 0.00002% monofairy..................... 0.00002% monofighting.................. 0.00001% monorock...................... 0.00001% dragmag....................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.478) -2.5|# | -2.0| |# -1.5|# |## -1.0|### |########## -0.5|###### |########## 0.0|################## |############################## +0.5|############################## |################# +1.0|######### |########### +1.5|###### |### +2.0|# |# +2.5|##### |#### more negative = more offensive, more positive = more stall one # = 0.58%