weatherless...................80.73050% offense.......................49.81694% balance.......................31.40110% hyperoffense..................12.53287% rain.......................... 7.01236% trickroom..................... 5.69626% sun........................... 4.95216% semistall..................... 3.92000% sand.......................... 3.85883% hail.......................... 3.68719% voltturn...................... 3.43428% stall......................... 2.32908% monotype...................... 1.13304% tricksun...................... 0.74228% hailoffense................... 0.66239% sunoffense.................... 0.57656% rainoffense................... 0.50809% choice........................ 0.32868% tricksand..................... 0.28760% sandoffense................... 0.23327% multiweather.................. 0.22049% monofire...................... 0.21319% dragmag....................... 0.18808% monowater..................... 0.15384% monoghost..................... 0.12782% gravity....................... 0.10317% mononormal.................... 0.10134% tailwind...................... 0.08765% monofairy..................... 0.08765% monodragon.................... 0.08308% trickrain..................... 0.07624% monograss..................... 0.06939% monodark...................... 0.06528% monosteel..................... 0.06437% monoflying.................... 0.05798% monoelectric.................. 0.05798% monobug....................... 0.04930% sandstall..................... 0.04656% monopsychic................... 0.04109% monoground.................... 0.03196% monofighting.................. 0.02830% hailstall..................... 0.02100% trapper....................... 0.01826% trickhail..................... 0.01598% monoice....................... 0.01370% monorock...................... 0.01370% monopoison.................... 0.01324% sunstall...................... 0.00685% allweather.................... 0.00685% rainstall..................... 0.00548% Stalliness (mean: -0.173) |## -1.5|###### |########### -1.0|################### |######################## -0.5|############################## |############################ 0.0|############################## |###################### +0.5|################# |########### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%