weatherless...................80.85085% offense.......................47.86405% balance.......................33.15908% hyperoffense..................11.28689% rain.......................... 6.75346% trickroom..................... 6.74309% sun........................... 4.53609% semistall..................... 4.52428% sand.......................... 4.19321% hail.......................... 3.97705% voltturn...................... 3.81798% stall......................... 3.16569% tricksun...................... 0.93926% hailoffense................... 0.76865% monotype...................... 0.65147% sunoffense.................... 0.46572% choice........................ 0.38818% tricksand..................... 0.33679% rainoffense................... 0.32833% dragmag....................... 0.27280% multiweather.................. 0.27193% sandoffense................... 0.22136% monoghost..................... 0.14354% monodragon.................... 0.08089% monofairy..................... 0.07988% monowater..................... 0.07974% trickrain..................... 0.06890% monosteel..................... 0.05727% tailwind...................... 0.05426% mononormal.................... 0.04981% sandstall..................... 0.03907% monograss..................... 0.03447% monofire...................... 0.02990% hailstall..................... 0.02530% monoflying.................... 0.02513% monodark...................... 0.02421% gravity....................... 0.02253% monoelectric.................. 0.01947% monobug....................... 0.01915% monopsychic................... 0.01678% monoground.................... 0.01387% allweather.................... 0.01291% trickhail..................... 0.01168% monofighting.................. 0.00901% monorock...................... 0.00826% sunstall...................... 0.00655% monoice....................... 0.00553% rainstall..................... 0.00457% trapper....................... 0.00423% monopoison.................... 0.00323% Stalliness (mean: -0.111) |# -1.5|##### |######### -1.0|################# |##################### -0.5|############################# |########################## 0.0|############################## |###################### +0.5|################# |########### +1.0|####### |#### +1.5|## |## +2.0|# |## +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%