weatherless...................80.01462% offense.......................43.20318% balance.......................25.50992% hyperoffense..................22.45775% rain..........................15.55953% semistall..................... 4.81514% stall......................... 4.01402% trickroom..................... 3.25212% batonpass..................... 3.12578% sun........................... 2.96701% voltturn...................... 2.64487% rainoffense................... 2.16627% monotype...................... 1.90631% choice........................ 1.82869% sand.......................... 1.68071% trickrain..................... 1.16199% multiweather.................. 0.77525% hail.......................... 0.56135% monoghost..................... 0.34637% sunoffense.................... 0.31085% monoice....................... 0.22988% monodragon.................... 0.21697% mononormal.................... 0.21577% monowater..................... 0.21090% monobug....................... 0.17147% sandoffense................... 0.13458% monodark...................... 0.12744% monoground.................... 0.12496% monofire...................... 0.11653% hailoffense................... 0.09756% tricksand..................... 0.09630% monoflying.................... 0.08693% monoelectric.................. 0.07919% monosteel..................... 0.07666% monopsychic................... 0.06923% monopoison.................... 0.06751% monofighting.................. 0.06272% sunstall...................... 0.06207% tailwind...................... 0.06081% monograss..................... 0.04336% sandstall..................... 0.03877% tricksun...................... 0.03631% monofairy..................... 0.03619% rainstall..................... 0.01250% dragmag....................... 0.00555% monorock...................... 0.00550% trapper....................... 0.00395% gravity....................... 0.00176% trickhail..................... 0.00103% hailstall..................... 0.00000% allweather.................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.253) | -2.0|# |############## -1.0|############################## |############################ 0.0|###################### |################## +1.0|######### |#### +2.0|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.77%