weatherless...................77.08790% balance.......................34.74009% semistall.....................29.98902% stall.........................17.90969% offense.......................16.18907% sun...........................14.29192% rain.......................... 7.23050% voltturn...................... 5.59818% monotype...................... 2.44481% dragmag....................... 1.72422% monobug....................... 1.40721% sunstall...................... 1.24126% sand.......................... 1.23340% rainstall..................... 1.18257% hyperoffense.................. 1.17213% hail.......................... 0.90446% multiweather.................. 0.74805% sandstall..................... 0.70139% sunoffense.................... 0.32352% monoice....................... 0.30312% mononormal.................... 0.16501% monoflying.................... 0.15621% monopsychic................... 0.14706% monoghost..................... 0.14241% trickroom..................... 0.11702% monofighting.................. 0.08901% hailoffense................... 0.06808% choice........................ 0.06612% tailwind...................... 0.05949% tricksun...................... 0.02681% fear.......................... 0.01897% trickrain..................... 0.01726% monodragon.................... 0.01490% rainoffense................... 0.00922% monograss..................... 0.00880% monopoison.................... 0.00666% monowater..................... 0.00578% monosteel..................... 0.00446% monoelectric.................. 0.00442% trapper....................... 0.00430% monorock...................... 0.00170% monofairy..................... 0.00162% gravity....................... 0.00148% monodark...................... 0.00095% hailstall..................... 0.00088% monofire...................... 0.00030% monoground.................... 0.00007% Stalliness (mean: 0.817) -2.0|# | -1.5| |# -1.0|### |########## -0.5|############# |######## 0.0|########## |############# +0.5|################### |###################### +1.0|############################## |############################## +1.5|########################## |################### +2.0|########## |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%