weatherless...................85.83997% offense.......................38.91102% balance.......................32.60292% sun...........................11.76959% hyperoffense..................11.65339% stall......................... 8.76494% semistall..................... 8.06773% voltturn...................... 5.22908% monotype...................... 1.34462% rain.......................... 1.26162% hail.......................... 0.71381% trickroom..................... 0.71381% sand.......................... 0.61421% sunoffense.................... 0.59761% choice........................ 0.28220% hailoffense................... 0.26560% monoelectric.................. 0.23240% rainstall..................... 0.21580% monobug....................... 0.19920% multiweather.................. 0.19920% monofire...................... 0.18260% monowater..................... 0.16600% monodragon.................... 0.13280% monofairy..................... 0.11620% monopoison.................... 0.08300% monoghost..................... 0.08300% tailwind...................... 0.08300% sandstall..................... 0.08300% monoflying.................... 0.06640% sunstall...................... 0.06640% monosteel..................... 0.04980% monoground.................... 0.04980% tricksun...................... 0.04980% monodark...................... 0.04980% monofighting.................. 0.03320% monoice....................... 0.03320% sandoffense................... 0.03320% monograss..................... 0.01660% monorock...................... 0.01660% mononormal.................... 0.01660% Stalliness (mean: 0.090) |## -1.5|######### |############ -1.0|############## |################## -0.5|######################### |############################## 0.0|############################ |############################ +0.5|################# |############### +1.0|############## |######## +1.5|########## |########### +2.0|### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%