weatherless...................61.07138% offense.......................49.59576% balance.......................42.33415% rain..........................12.91206% sun...........................12.90477% hail.......................... 8.39386% trickroom..................... 7.12546% sand.......................... 6.30551% hyperoffense.................. 3.94029% tailwind...................... 3.29921% semistall..................... 3.14285% monotype...................... 2.81366% tricksun...................... 2.74278% voltturn...................... 1.49710% multiweather.................. 1.43081% stall......................... 0.98695% monoice....................... 0.53246% sunoffense.................... 0.39048% tricksand..................... 0.37339% rainoffense................... 0.33420% batonpass..................... 0.31585% monowater..................... 0.30939% choice........................ 0.28145% hailoffense................... 0.27582% monofire...................... 0.18951% monobug....................... 0.18742% mononormal.................... 0.17888% monodark...................... 0.17387% monopoison.................... 0.16824% sandstall..................... 0.16804% monoelectric.................. 0.15949% trickrain..................... 0.14844% sandoffense................... 0.14760% trickhail..................... 0.13134% monograss..................... 0.13009% monoghost..................... 0.12676% monopsychic................... 0.11175% monofairy..................... 0.10382% monorock...................... 0.09152% monoflying.................... 0.08986% gravity....................... 0.08381% monodragon.................... 0.07818% monofighting.................. 0.07130% monosteel..................... 0.06296% rainstall..................... 0.05233% monoground.................... 0.04962% sunstall...................... 0.03065% allweather.................... 0.02231% hailstall..................... 0.01522% dragmag....................... 0.01418% trapper....................... 0.00188% swagplay...................... 0.00063% Stalliness (mean: -0.030) -1.5|# |### -1.0|###### |########### -0.5|################### |########################## 0.0|############################## |####################### +0.5|############### |######## +1.0|##### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%