weatherless...................57.74396% offense.......................50.31077% balance.......................43.08264% sun...........................14.09963% rain..........................13.23758% hail.......................... 9.17127% trickroom..................... 8.98721% sand.......................... 7.00341% tricksun...................... 3.91283% tailwind...................... 3.76373% hyperoffense.................. 3.09515% semistall..................... 2.59143% monotype...................... 1.98741% voltturn...................... 1.37618% multiweather.................. 1.17235% stall......................... 0.92001% monoice....................... 0.51762% tricksand..................... 0.49853% sunoffense.................... 0.36033% hailoffense................... 0.35057% rainoffense................... 0.28880% monowater..................... 0.25362% choice........................ 0.24581% sandoffense................... 0.16770% monofire...................... 0.16197% sandstall..................... 0.15606% trickhail..................... 0.15414% trickrain..................... 0.14423% batonpass..................... 0.13903% monodark...................... 0.12075% monobug....................... 0.11298% monoghost..................... 0.10854% monoelectric.................. 0.10210% gravity....................... 0.09729% monopsychic................... 0.08972% monopoison.................... 0.06723% monorock...................... 0.06620% monosteel..................... 0.06515% monodragon.................... 0.06373% monoflying.................... 0.06174% mononormal.................... 0.05633% monograss..................... 0.05329% monofairy..................... 0.04285% rainstall..................... 0.02413% monoground.................... 0.02304% monofighting.................. 0.02115% sunstall...................... 0.01234% allweather.................... 0.00762% dragmag....................... 0.00664% hailstall..................... 0.00425% swagplay...................... 0.00083% trapper....................... 0.00067% Stalliness (mean: -0.027) -1.5|# |## -1.0|##### |########## -0.5|################# |######################### 0.0|############################## |###################### +0.5|############## |####### +1.0|#### |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.72%