weatherless...................72.56880% offense.......................47.20670% balance.......................40.87265% rain..........................10.61711% hyperoffense.................. 7.08928% trickroom..................... 6.60821% hail.......................... 6.32113% sun........................... 6.22802% sand.......................... 4.77447% tailwind...................... 4.59342% semistall..................... 3.78130% monotype...................... 2.06652% voltturn...................... 1.78202% stall......................... 1.05007% batonpass..................... 0.72419% rainoffense................... 0.71384% monoice....................... 0.68281% hailoffense................... 0.56383% trickhail..................... 0.50952% multiweather.................. 0.47589% sunoffense.................... 0.45262% trickrain..................... 0.40348% monowater..................... 0.34399% monodark...................... 0.18105% choice........................ 0.16553% monoelectric.................. 0.16294% sandstall..................... 0.16036% monobug....................... 0.14742% mononormal.................... 0.14484% tricksand..................... 0.13449% gravity....................... 0.10346% monodragon.................... 0.09311% monograss..................... 0.08276% monopsychic................... 0.05949% monoground.................... 0.05690% hailstall..................... 0.05431% monoflying.................... 0.05173% monofairy..................... 0.04397% tricksun...................... 0.03880% sunstall...................... 0.02328% dragmag....................... 0.02328% monofighting.................. 0.02069% rainstall..................... 0.01810% monoghost..................... 0.01552% monofire...................... 0.01293% sandoffense................... 0.01293% monorock...................... 0.00776% monopoison.................... 0.00517% monosteel..................... 0.00517% Stalliness (mean: -0.052) |# -1.5|## |###### -1.0|######### |############### -0.5|####################### |############################ 0.0|############################## |######################### +0.5|##################### |########### +1.0|###### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%