weatherless...................70.52700% offense.......................48.42250% balance.......................39.23288% rain..........................11.37120% trickroom..................... 7.85579% hyperoffense.................. 7.69365% hail.......................... 7.14977% sun........................... 6.22306% tailwind...................... 5.25778% sand.......................... 5.18413% semistall..................... 3.72695% monotype...................... 2.11216% voltturn...................... 1.55173% rainoffense................... 0.93599% stall......................... 0.92402% monoice....................... 0.92378% hailoffense................... 0.83417% batonpass..................... 0.79870% trickhail..................... 0.68181% sunoffense.................... 0.56004% multiweather.................. 0.43402% trickrain..................... 0.40570% monowater..................... 0.38608% monodark...................... 0.23021% tricksand..................... 0.17455% choice........................ 0.15436% monobug....................... 0.13967% sandstall..................... 0.10289% monoelectric.................. 0.09557% mononormal.................... 0.08449% monopsychic................... 0.06250% hailstall..................... 0.05886% gravity....................... 0.05860% monofairy..................... 0.03903% monodragon.................... 0.03639% monoground.................... 0.02959% tricksun...................... 0.02785% sunstall...................... 0.02376% monoflying.................... 0.02242% rainstall..................... 0.01720% monograss..................... 0.01539% monoghost..................... 0.01435% dragmag....................... 0.01275% monorock...................... 0.01108% monofighting.................. 0.01093% monofire...................... 0.00672% sandoffense................... 0.00507% monopoison.................... 0.00425% monosteel..................... 0.00125% Stalliness (mean: -0.076) |# -1.5|### |###### -1.0|######### |############### -0.5|####################### |############################ 0.0|############################## |######################## +0.5|################### |########## +1.0|##### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.56%