weatherless...................65.46473% offense.......................54.42132% balance.......................36.66470% rain..........................12.77381% hail.......................... 9.07648% trickroom..................... 9.04451% sand.......................... 6.80986% sun........................... 6.12209% tailwind...................... 5.66528% hyperoffense.................. 5.65892% monotype...................... 3.59539% semistall..................... 2.83190% monoice....................... 2.30770% hailoffense................... 2.26710% voltturn...................... 1.12340% trickhail..................... 1.03379% monowater..................... 0.83619% sunoffense.................... 0.58922% trickrain..................... 0.44148% stall......................... 0.42316% rainoffense................... 0.37241% multiweather.................. 0.24502% tricksand..................... 0.23576% choice........................ 0.19099% monodark...................... 0.17875% monobug....................... 0.08097% monopsychic................... 0.07774% batonpass..................... 0.04705% monoelectric.................. 0.03565% gravity....................... 0.03199% mononormal.................... 0.02370% monofairy..................... 0.01683% monorock...................... 0.01419% hailstall..................... 0.01242% tricksun...................... 0.01202% monoghost..................... 0.00785% sandstall..................... 0.00710% monoflying.................... 0.00578% sunstall...................... 0.00521% monoground.................... 0.00477% rainstall..................... 0.00397% monodragon.................... 0.00281% monofighting.................. 0.00202% sandoffense................... 0.00135% monograss..................... 0.00041% dragmag....................... 0.00011% monofire...................... 0.00003% monosteel..................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.090) | -1.5|# |### -1.0|###### |########## -0.5|#################### |######################## 0.0|############################## |#################### +0.5|########### |####### +1.0|## |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.72%