weatherless...................89.93284% offense.......................55.21924% balance.......................27.31576% hyperoffense..................17.22793% voltturn...................... 7.23769% hail.......................... 5.78422% monotype...................... 2.80233% rain.......................... 2.47587% sand.......................... 1.33316% monobug....................... 1.29593% sun........................... 1.21667% sunoffense.................... 0.87264% multiweather.................. 0.74275% rainoffense................... 0.51399% trickroom..................... 0.51103% hailoffense................... 0.44164% mononormal.................... 0.40906% monoflying.................... 0.39658% dragmag....................... 0.16249% semistall..................... 0.15928% monopoison.................... 0.12345% monodark...................... 0.11633% monowater..................... 0.10892% sandoffense................... 0.10642% monofighting.................. 0.10469% monorock...................... 0.10073% monodragon.................... 0.09830% stall......................... 0.07779% monopsychic................... 0.07006% monoghost..................... 0.06228% monofire...................... 0.05936% monograss..................... 0.05160% monoelectric.................. 0.04941% tailwind...................... 0.04929% monofairy..................... 0.04086% choice........................ 0.03587% monoground.................... 0.03400% monoice....................... 0.02644% monosteel..................... 0.01155% trapper....................... 0.00351% sandstall..................... 0.00312% trickhail..................... 0.00117% Stalliness (mean: -0.422) | -2.0|## |###### -1.5|###### |####### -1.0|############ |################## -0.5|##################### |####################### 0.0|############################## |################# +0.5|######## |# +1.0| more negative = more offensive, more positive = more stall one # = 0.66%