weatherless...................90.59853% offense.......................55.58361% balance.......................31.28974% hyperoffense..................12.99775% voltturn...................... 7.44932% hail.......................... 5.98824% rain.......................... 2.89937% multiweather.................. 1.27447% sand.......................... 0.99479% sun........................... 0.79355% monotype...................... 0.73519% sunoffense.................... 0.40274% hailoffense................... 0.34712% rainoffense................... 0.33642% mononormal.................... 0.26275% monoflying.................... 0.26087% trickroom..................... 0.20574% monobug....................... 0.17711% dragmag....................... 0.13798% semistall..................... 0.09711% monodark...................... 0.07428% monopoison.................... 0.04418% monofire...................... 0.03334% stall......................... 0.03179% monofighting.................. 0.02063% tailwind...................... 0.01602% monograss..................... 0.01568% monopsychic................... 0.01481% monodragon.................... 0.01262% monoghost..................... 0.01202% monofairy..................... 0.01063% monowater..................... 0.01040% monorock...................... 0.00875% monoelectric.................. 0.00715% monoground.................... 0.00660% monoice....................... 0.00536% choice........................ 0.00526% monosteel..................... 0.00084% sandoffense................... 0.00047% trapper....................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.361) | -2.0|## |######## -1.5|### |### -1.0|######## |################# -0.5|################# |######################## 0.0|############################## |####################### +0.5|####### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.70%