weatherless...................90.53130% offense.......................49.69011% balance.......................36.53249% voltturn......................12.22173% hyperoffense.................. 8.62518% sun........................... 4.03497% semistall..................... 3.98720% sand.......................... 3.27881% rain.......................... 1.71257% stall......................... 1.16503% trickroom..................... 0.86004% hail.......................... 0.84960% monotype...................... 0.83723% multiweather.................. 0.39474% sunoffense.................... 0.23710% tricksand..................... 0.17986% monodragon.................... 0.16497% choice........................ 0.12222% sandoffense................... 0.11658% monowater..................... 0.11039% monofighting.................. 0.09654% monoflying.................... 0.08572% monopoison.................... 0.07819% monosteel..................... 0.07629% monobug....................... 0.06988% monoghost..................... 0.06962% monoice....................... 0.04751% rainoffense................... 0.04722% monofairy..................... 0.04004% monofire...................... 0.03741% monoground.................... 0.03042% hailoffense................... 0.03014% monodark...................... 0.01891% mononormal.................... 0.01474% monopsychic................... 0.01462% monoelectric.................. 0.01333% sandstall..................... 0.01300% monograss..................... 0.01244% monorock...................... 0.00588% tailwind...................... 0.00220% Stalliness (mean: -0.146) |# -1.5|## |######## -1.0|################### |############################## -0.5|######################## |########################### 0.0|########################## |############################# +0.5|##################### |########## +1.0|######## |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%