weatherless...................73.99834% balance.......................49.99825% offense.......................28.65774% sand..........................20.05881% hyperoffense..................13.16370% voltturn...................... 5.94520% semistall..................... 5.22018% hail.......................... 3.69791% stall......................... 2.96013% trickroom..................... 2.41912% sun........................... 1.19871% rain.......................... 1.09066% sandstall..................... 0.67118% hailoffense................... 0.54600% sunoffense.................... 0.51170% monotype...................... 0.49933% monofighting.................. 0.35757% choice........................ 0.10827% monograss..................... 0.05391% rainoffense................... 0.04808% multiweather.................. 0.04443% trickhail..................... 0.03250% mononormal.................... 0.02925% tailwind...................... 0.02060% monofairy..................... 0.01598% monoelectric.................. 0.00951% monofire...................... 0.00880% monoghost..................... 0.00879% monowater..................... 0.00706% monopoison.................... 0.00587% monodark...................... 0.00283% monoice....................... 0.00142% monobug....................... 0.00111% monoflying.................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% trickrain..................... 0.00000% sandoffense................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.092) -2.0|#### |## -1.5|###### |##### -1.0|### |###### -0.5|####### |################ 0.0|############ |############## +0.5|############## |############################## +1.0|##### |## +1.5|## |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%