weatherless...................46.44091% offense.......................45.09800% sun...........................39.82744% balance.......................24.79428% rain..........................21.87034% hyperoffense..................20.07309% multiweather..................11.70336% sunoffense.................... 5.12500% semistall..................... 5.07904% stall......................... 4.95558% trickroom..................... 4.42026% monotype...................... 3.93221% sand.......................... 2.54927% trickrain..................... 2.13396% tricksun...................... 1.78940% rainoffense................... 1.74507% voltturn...................... 1.45424% hail.......................... 1.12589% sunstall...................... 0.91374% sandstall..................... 0.56152% rainstall..................... 0.48586% choice........................ 0.48348% monobug....................... 0.45731% monodark...................... 0.38107% monoghost..................... 0.37740% monodragon.................... 0.35780% monowater..................... 0.31019% monosteel..................... 0.30976% mononormal.................... 0.28020% monopsychic................... 0.26814% sandoffense................... 0.23165% monofighting.................. 0.23027% tailwind...................... 0.20002% monoice....................... 0.18177% hailoffense................... 0.15085% monoflying.................... 0.14298% monograss..................... 0.12990% monofire...................... 0.11730% monoground.................... 0.10619% monoelectric.................. 0.10551% monorock...................... 0.10050% monofairy..................... 0.08847% dragmag....................... 0.08659% monopoison.................... 0.08174% gravity....................... 0.04990% tricksand..................... 0.03156% trapper....................... 0.02897% trickhail..................... 0.01964% hailstall..................... 0.00574% allweather.................... 0.00539% Stalliness (mean: -0.214) |# -2.0|# |#### -1.5|######### |################### -1.0|########################### |############################## -0.5|############################## |###################### 0.0|######################## |################## +0.5|############### |########### +1.0|######## |##### +1.5|### |## +2.0|## |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%