weatherless...................84.11606% offense.......................40.78672% balance.......................32.65031% hyperoffense..................16.43733% sand..........................11.86060% voltturn...................... 7.04457% semistall..................... 5.38439% stall......................... 4.74125% hail.......................... 2.63237% monotype...................... 2.01914% rain.......................... 1.15166% trickroom..................... 1.13670% sandstall..................... 1.04696% sandoffense................... 0.68800% sun........................... 0.40383% monorock...................... 0.32905% monobug....................... 0.28418% mononormal.................... 0.28418% choice........................ 0.25426% monopoison.................... 0.19444% monoelectric.................. 0.17948% multiweather.................. 0.16452% rainoffense................... 0.16452% monopsychic................... 0.14957% hailoffense................... 0.13461% dragmag....................... 0.11965% monowater..................... 0.10470% monofairy..................... 0.08974% monoice....................... 0.08974% tricksand..................... 0.08974% monoflying.................... 0.08974% monodragon.................... 0.07478% monofire...................... 0.05983% monograss..................... 0.05983% monoghost..................... 0.04487% monofighting.................. 0.02991% tailwind...................... 0.02991% sunoffense.................... 0.01496% trickhail..................... 0.01496% monosteel..................... 0.01496% Stalliness (mean: -0.078) -2.0|# |#### -1.5|######### |############## -1.0|################# |################### -0.5|######################## |############################## 0.0|######################### |###################### +0.5|#################### |############## +1.0|######### |#### +1.5|### |## +2.0|## |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%