weatherless...................84.51670% offense.......................37.32378% balance.......................33.35881% hyperoffense..................17.11307% sand..........................12.61764% voltturn...................... 8.36119% stall......................... 6.43717% semistall..................... 5.76717% hail.......................... 1.91107% sandstall..................... 1.38788% monotype...................... 1.25168% trickroom..................... 1.10864% rain.......................... 0.80990% sandoffense................... 0.59352% monorock...................... 0.35479% monobug....................... 0.28588% sun........................... 0.24126% choice........................ 0.18678% multiweather.................. 0.09656% monopoison.................... 0.09328% mononormal.................... 0.09163% monopsychic................... 0.08506% monoelectric.................. 0.06666% tricksand..................... 0.06575% dragmag....................... 0.06273% hailoffense................... 0.06056% monoice....................... 0.05273% monograss..................... 0.04670% monoflying.................... 0.04455% monodragon.................... 0.03831% monowater..................... 0.03628% tailwind...................... 0.03262% monofairy..................... 0.03220% trickhail..................... 0.02503% monofire...................... 0.02063% monofighting.................. 0.01580% monoghost..................... 0.01006% monosteel..................... 0.00211% rainoffense................... 0.00039% sunoffense.................... 0.00022% Stalliness (mean: -0.024) -2.0|# |##### -1.5|########### |################ -1.0|#################### |##################### -0.5|########################## |############################## 0.0|############################ |########################## +0.5|####################### |############### +1.0|########## |##### +1.5|#### |### +2.0|#### |# +2.5| | +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%