weatherless...................89.38493% offense.......................32.11069% balance.......................28.93887% stall.........................17.10197% semistall.....................12.01051% hyperoffense.................. 9.83796% voltturn...................... 7.16933% sun........................... 4.76019% hail.......................... 2.75975% rain.......................... 1.75271% sand.......................... 1.34615% choice........................ 0.34823% trickroom..................... 0.29438% hailoffense................... 0.25908% sunoffense.................... 0.25518% sandoffense................... 0.04375% dragmag....................... 0.02723% tricksun...................... 0.02042% monotype...................... 0.01988% rainoffense................... 0.00888% gravity....................... 0.00821% monopoison.................... 0.00667% multiweather.................. 0.00373% monofighting.................. 0.00349% monodark...................... 0.00322% sandstall..................... 0.00282% tailwind...................... 0.00259% monowater..................... 0.00168% trickrain..................... 0.00140% mononormal.................... 0.00080% monobug....................... 0.00073% monoelectric.................. 0.00055% monofairy..................... 0.00053% monodragon.................... 0.00048% monoice....................... 0.00043% monofire...................... 0.00035% monosteel..................... 0.00027% hailstall..................... 0.00027% monoground.................... 0.00023% monoghost..................... 0.00018% monopsychic................... 0.00012% monograss..................... 0.00011% monoflying.................... 0.00008% sunstall...................... 0.00006% monorock...................... 0.00006% trickhail..................... 0.00002% rainstall..................... 0.00001% tricksand..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.472) |### -1.5|##### |########### -1.0|############### |################# -0.5|######################## |##################### 0.0|###################### |################## +0.5|##################### |################ +1.0|############## |############# +1.5|########## |##### +2.0|# |# +2.5|## |## +3.0|############################## |# more negative = more offensive, more positive = more stall one # = 0.40%