weatherless...................99.08882% balance.......................55.34456% offense.......................28.11531% hyperoffense..................14.47858% voltturn...................... 9.43089% semistall..................... 1.87016% trickroom..................... 1.10723% hail.......................... 0.48740% sun........................... 0.24375% stall......................... 0.19138% choice........................ 0.14709% sunoffense.................... 0.12196% rain.......................... 0.09615% sand.......................... 0.08388% tailwind...................... 0.01474% monotype...................... 0.00693% sandoffense................... 0.00436% tricksun...................... 0.00292% monoflying.................... 0.00264% hailoffense................... 0.00203% monopoison.................... 0.00140% hailstall..................... 0.00110% monograss..................... 0.00106% monopsychic................... 0.00047% mononormal.................... 0.00042% monorock...................... 0.00042% monofairy..................... 0.00041% gravity....................... 0.00014% monowater..................... 0.00006% monofire...................... 0.00005% rainoffense................... 0.00002% monoice....................... 0.00000% monofighting.................. 0.00000% monoelectric.................. 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.067) -2.0|# |##### -1.5|#### |###### -1.0|######## |##### -0.5|######## |################ 0.0|######################## |############################## +0.5|######################## |############ +1.0|### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.68%