weatherless...................80.65936% offense.......................42.40117% balance.......................30.58195% hyperoffense..................20.00339% voltturn...................... 9.81401% rain.......................... 6.83534% sand.......................... 5.61270% sun........................... 4.71348% semistall..................... 4.55654% hail.......................... 2.65312% stall......................... 2.45695% choice........................ 1.03919% trickroom..................... 1.01904% rainoffense................... 0.97345% monotype...................... 0.91088% sunoffense.................... 0.79954% hailoffense................... 0.53020% sandstall..................... 0.41992% multiweather.................. 0.41037% monoice....................... 0.18557% tailwind...................... 0.16860% monopsychic................... 0.16224% dragmag....................... 0.13997% monowater..................... 0.13679% tricksun...................... 0.08801% mononormal.................... 0.07635% monofighting.................. 0.06681% monobug....................... 0.05302% monofairy..................... 0.04136% monoelectric.................. 0.03287% monoghost..................... 0.03287% monoflying.................... 0.02863% monopoison.................... 0.02439% monosteel..................... 0.02227% monorock...................... 0.02227% monodragon.................... 0.02227% allweather.................... 0.01803% monograss..................... 0.01803% monofire...................... 0.01591% monodark...................... 0.01485% rainstall..................... 0.01379% sunstall...................... 0.01166% gravity....................... 0.01166% trickrain..................... 0.00742% sandoffense................... 0.00636% monoground.................... 0.00530% trapper....................... 0.00530% tricksand..................... 0.00424% trickhail..................... 0.00212% Stalliness (mean: -0.237) -2.0|### |#### -1.5|############### |############### -1.0|################# |##################### -0.5|######################## |############################ 0.0|############################## |###################### +0.5|################## |########### +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%