weatherless...................80.69186% offense.......................38.55544% hyperoffense..................32.17211% balance.......................20.08679% sun...........................10.64969% rain.......................... 6.09538% voltturn...................... 5.86828% stall......................... 4.78141% semistall..................... 4.40425% choice........................ 2.14535% sand.......................... 1.50864% sunoffense.................... 1.45186% hail.......................... 1.05848% rainoffense................... 0.95709% monotype...................... 0.81515% sandoffense................... 0.53532% rainstall..................... 0.38122% tailwind...................... 0.36499% monopoison.................... 0.19872% monowater..................... 0.15411% trickroom..................... 0.12166% hailoffense................... 0.12166% monoground.................... 0.07705% monofire...................... 0.06894% monodragon.................... 0.06894% monoice....................... 0.05272% monobug....................... 0.04867% sunstall...................... 0.03650% gravity....................... 0.03244% trapper....................... 0.03244% monosteel..................... 0.02433% monoflying.................... 0.02433% sandstall..................... 0.02433% monodark...................... 0.02433% monoghost..................... 0.02028% monofairy..................... 0.01622% mononormal.................... 0.01622% tricksand..................... 0.01622% monopsychic................... 0.01217% hailstall..................... 0.01217% monoelectric.................. 0.00811% monograss..................... 0.00406% tricksun...................... 0.00406% monorock...................... 0.00406% multiweather.................. 0.00406% dragmag....................... 0.00406% Stalliness (mean: -0.413) -2.0|###### |################## -1.5|#################### |############################ -1.0|############################ |############################## -0.5|######################## |###################### 0.0|####################### |################# +0.5|############# |############ +1.0|######## |#### +1.5|##### |## +2.0|### |## +2.5|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%