weatherless...................82.60310% hyperoffense..................35.24669% offense.......................34.51912% balance.......................20.26395% sun...........................10.01836% voltturn...................... 6.29441% stall......................... 5.77968% rain.......................... 5.00826% semistall..................... 4.19056% choice........................ 2.44679% sand.......................... 1.71243% sunoffense.................... 1.19400% rainoffense................... 1.03706% sandoffense................... 0.75440% hail.......................... 0.66058% monotype...................... 0.60328% tailwind...................... 0.37857% rainstall..................... 0.19884% monopoison.................... 0.17612% monowater..................... 0.13036% trickroom..................... 0.12221% monodragon.................... 0.10978% trapper....................... 0.05804% hailoffense................... 0.05207% monofire...................... 0.04998% monobug....................... 0.04181% sandstall..................... 0.03144% tricksand..................... 0.02941% monoghost..................... 0.02923% gravity....................... 0.02063% monosteel..................... 0.01793% monoflying.................... 0.01327% monoground.................... 0.01189% hailstall..................... 0.01139% monodark...................... 0.00729% sunstall...................... 0.00631% monofairy..................... 0.00557% tricksun...................... 0.00535% mononormal.................... 0.00525% monoelectric.................. 0.00331% monorock...................... 0.00273% multiweather.................. 0.00273% monograss..................... 0.00204% dragmag....................... 0.00155% monoice....................... 0.00136% monopsychic................... 0.00013% Stalliness (mean: -0.420) -2.0|######## |##################### -1.5|####################### |############################## -1.0|########################### |############################ -0.5|################## |################## 0.0|####################### |################# +0.5|########### |############# +1.0|######### |#### +1.5|#### |## +2.0|##### |## +2.5|#### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%